278 Chapter 6 Figure 3 The percentage of game selection Notes: Participants were given the choice between (1) the detailed trailer with the mental health message (78.8%) and the abstract trailer with the entertainment message (21.2%) or (2) the detailed trailer with the entertainment message (60.3%) and the abstract trailer with the mental health message (39.7%). Despite the detailed design being preferred over the abstract design, both designs were chosen more often when presented with the mental health message.
RkJQdWJsaXNoZXIy MTk4NDMw